Portal Breach: The Collision of Worlds :: v.4.0


    Chell's Crossbow Training

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    Impa
    Stock Pot Inn Staff

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    Re: Chell's Crossbow Training

    Post by Impa on Sun Jan 04, 2015 7:27 am

    Although her own perception of Sheik's encounter with King Dodongo assured her that her charge was safe, Impa was still relieved to hear the disguised princess confirm such. Returning her nod with a quick one of her own, she stated, "I never doubted that, but I am glad all the same." One had to be careful when checking on someone in battle, but since she had had the proper chance to do just that, Impa was pleased to see even better for herself that her charge was in fact fine.

    With a quick glance and reassuring nod to Chell, Impa retrained her sights on the monster before them. As Sheik got back to her feet and ready to strike back against the infernal dinosaur, the Sheikah found herself feeling somewhat triumphant as all three of her Shadow Blasts hit their mark. They still had a ways to go in this battle, but she was thankful for the three strong hits she had just landed. Even with the accuracy that she was known for, battle had a way of being unpredictable, even with bosses that happened to utilize reliable attack patterns.

    Once Chell's arrow and Sheik's light arrow hit their marks, Impa prepared herself for what was to come next. If King Dodongo stuck to his typical strategy, they might just have a good opening here. However, there was still a chance he might decide to breathe a sweeping blast of fire at them instead of taking his time to prepare a stronger fireball. Thankfully, the infernal dinosaur decided to behave, and as soon as she saw him start to inhale, Impa was ready to act.

    Charging up another volley of Shadow Blasts, Impa unleashed them right for his maw, hoping to damage as well as shock the beast. They were making good progress so far, but they had to stay on the offensive if they wanted to keep this battle from going on any longer than necessary.

    ----

    [Attacking King Dodongo with three charged Shadow Blasts, 2d/1c per attack]

    HP: (540/650)
    Sheikah Armor: (27/65)
    AP: (72/120)
    Shadow Strike Cooldown: (3/3) - Cooled Down
    Eye of the Sheikah Cooldown: (2/5) - Three Turns Remaining


    Last edited by Impa on Sun Jan 04, 2015 6:01 pm; edited 1 time in total
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    System
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    Re: Chell's Crossbow Training

    Post by System on Sun Jan 04, 2015 7:27 am

    The member 'Impa' has done the following action : Dice Rolls

    #1 'Coin Flip' :


    --------------------------------

    #2 'Attack/Heal (56-60)' : 24, 55, 38, 35, 39, 55
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    Chell
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    Re: Chell's Crossbow Training

    Post by Chell on Wed May 13, 2015 9:47 pm

    Despite only one of Chell's arrows hitting their mark, the woman couldn't help but feel a smug satisfaction when she saw her weapon had lodged itself into King Dodongo's arm. Her aim had been a little off, but one out of three was better than nothing--though it wasn't quite enough for her to feel like she had completely avenged her friend. Luckily for the two of them, one of Sheik's own light arrows managed to hit it's target, a bullseye right smack in the middle of the dinosaur's forehead. Unable to resist smiling to herself, Chell took a moment to send a brief thumbs up the boy's way before they returned to her weapon, her intention clear: Nice shot.

    King Dodongo, on the other hand, was having not having nearly as much fun, the barrage of arrows sent his way apparently only succeeding in pissing him off. Cursing inwardly to herself, the woman hurriedly moved backwards while the dinosaur began the process of spewing forth another fire blast. Sadly, Impa didn't appear to have the same luck as herself and Sheik, the shadow blasts just missing their attacker, causing Chell to feel a brief stab of sympathy for her companion.

    Honing her gaze in on the monster's gaping maw, she decided to start charging up her weapon's fire in advance, a technique she had never tried before. It was a tip that had been relayed on her not long after she first got her crossbow by Impa and Sheik, so whatever the outcome of this shot was, it was on her head if she hadn't been listening hard enough. However it turned out, once Chell let go of the trigger, she couldn't help but find herself hoping King Dodongo was up for more arrows to the face.

    ----

    Charged Shot

    - Though she notches it like she would any other arrow, instead of firing it quickly, Chell holds it back, letting it charge up to build up power. Once she shoots it, it flies at a greater speed than it normally would, increasing the damage.

    Specifics: Adds 1 die to all crossbow attacks. Costs 1 AP per use.

    Armor: (25/25)
    HP: (240/240)
    AP: (27/38)
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    Re: Chell's Crossbow Training

    Post by System on Wed May 13, 2015 9:47 pm

    The member 'Chell' has done the following action : Dice Rolls

    #1 'Coin Flip' :


    --------------------------------

    #2 'Attack/Heal (16-20)' : 13, 19, 3, 9, 19, 13
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    Zelda/Sheik
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    Re: Chell's Crossbow Training

    Post by Zelda/Sheik on Wed Jun 03, 2015 6:20 pm

    Unable to suppress a brief smile at Impa's words,  the disguised princess was more than set to retaliate against King Dodongo. As her Light Arrow struck true, Sheik allowed herself a triumphant chuff, just as she prepared to go on the defensive once more. Still, even with as quick as she was to get ready to evade whatever the monsters might try to throw their way next, she did catch Chell's thumbs up, in turn smiling a bit more herself. Giving the former test subject a grateful nod of her own, Sheik glanced back to King Dodongo, hoping to anticipate his next move.

    As it was, it appeared that the Infernal Dinosaur had decided to try and build up a powerful fireball attack towards them, which in turn opened up their perfect chance to strike. Whether they attacked with bombs, bomb flowers, or otherwise, this was their best chance to send a shock to his system, and Sheik hoped that they would have the same success they did before. Unfortunately, Impa's trio of Shadow Blasts only grazed his nose, running against his tough hide instead of his more vulnerable mouth. Their attack round was far from over though, and unsurprisingly, Chell was set to follow up with an attack of her own.

    Notching the arrow just like any other, Sheik soon raised her eyebrows slightly as her friend began to hold it back a bit longer and further than before, clearly recalling the advice she and Impa had given her earlier. Sure enough, Chell had paid perfect attention, and executed the shot flawlessly. The arrow rocketed into King Dodongo's mouth, stopping his attack and stunning him just like before.

    The second arrow only missed because the Infernal Dinosaur had fallen down again, but the disguised princess was set to take advantage of this turn. "Great job, Chell!" At soon as King Dodongo was steady from where he had fallen, Sheik readied her own attack, charging up a green orb of light in her hands, just before she cast it upwards. A split second later, she disappeared on the spot, and as soon as powerful, cutting winds had sliced their way against the monster's face, Sheik reappeared clear across from him. Sticking to a defensive stance, the disguised princess soon turned around to check on how well her attack had worked, hoping that she had landed a critical blow.

    ----

    [Attacking King Dodongo with Farore's Wind (Unmissable).]

    HP: (650/650)
    Sheikah Tunic: (9/65)
    AP: (72/120)
    Light Arrow Cooldown: (1/3) - Two Turns Remaining
    Farore's Wind Cooldown: (0/5) - Five Turns Remaining
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    Re: Chell's Crossbow Training

    Post by System on Wed Jun 03, 2015 6:20 pm

    The member 'Zelda/Sheik' has done the following action : Dice Rolls

    'Attack/Heal (56-60)' : 3, 53, 44
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    Re: Chell's Crossbow Training

    Post by Universal NPC on Wed Jun 03, 2015 6:25 pm

    King Dodongo had been set to unleash a mighty fireball right at his opponents, but just before he could finish charging it up, he found a sharp, piercing pain at the back of his throat. Unleashing a fierce roar, he found himself unable to withstand the shock to his system, just before he slumped forward to the ground. Groggy and dazed from the second of two attacks that had managed to bring him down temporarily, the Infernal Dinosaur tried his best to catch his bearings, but it would still a bit of time before he was able to get to his feet.

    Be that as it was, he was still able to flinch and growl as a very sharp blast of wind cut across his face. It wasn't strong enough to help him jump back up, but it was certainly something he was aware of. Just what had that been?! How could mere wind hurt the great lizard himself?! No matter… as soon as he was on his feet again, he was going to stomp and roll right through this trio of interlopers. This day was still his!






    Infernal Dinosaur
    KING DODONGO


    HP: (704/2000)

    Bomb Flower: King Dodongo takes Double Damage if he is attacked while shocked

    ATTACKS:

    -- NONE. Recovering from the shock. Inactive this round and set to ROLL OUT the next!



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    Impa
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    Re: Chell's Crossbow Training

    Post by Impa on Wed Jun 03, 2015 6:31 pm

    Impa chuffed a bit as she saw all three of her Shadow Blasts graze the edge of King Dodongo's armored nose, not dealing any damage much less taking advantage of the chance to stun him. The angle of his mouth had been slightly different than she had anticipated, but thankfully, she was just the first in the line of their volley of attacks. Chell was right behind her, firing not only a well-aimed arrow, but a charged shot at that. Although the former test subject had not attempted this technique until now, she was using the form exactly the way Sheik and herself had described it for her.

    The shot was enough to damage and shock King Dodongo, and the second one only missed him because he had already fallen to the ground with a mighty thud. Nodding strongly in agreement with Sheik, Impa noted, "Yes, that was perfectly executed. I think we can safely say that you can used the charged shot now." Whilst she was grateful for the chance to compliment her friend, Impa was not about to let this chance to strike their downed opponent slip by, and as such, she began to ready her next attack. Holding up her arm and flicking her wrist, 6 throwing needles quickly appeared in between her fingers, just before Impa took her throwing stance.

    As Impa bent her knees, she smiled briefly to herself as Sheik unleashed her own attack, utilizing the more powerful, damage-inducing form of Farore's Wind to hit the Infernal Dinosaur whilst he was vulnerable. As ever, her form was spot on, and once her charge had landed a safe distance away, Impa let her own attack fly. Throwing her arm forward, the sextet of needles flew towards their target with blinding speed, hopefully adding to the damage they could deal before they would undoubtedly have to get ready to dodge again.

    ----

    [Attacking King Dodongo with Throwing Needles, 6d/6c, 12AP]

    HP: (540/650)
    Sheikah Armor: (27/65)
    AP: (60/120)
    Shadow Strike Cooldown: (0/3) - Three Turns Remaining
    Eye of the Sheikah Cooldown: (3/5) - Two Turns Remaining
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    System
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    Re: Chell's Crossbow Training

    Post by System on Wed Jun 03, 2015 6:31 pm

    The member 'Impa' has done the following action : Dice Rolls

    #1 'Coin Flip' :


    --------------------------------

    #2 'Attack/Heal (56-60)' : 18, 20, 30, 44, 23, 18

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