Portal Breach: The Collision of Worlds :: v.4.0


    Chell's Crossbow Training

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    Impa
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    Re: Chell's Crossbow Training

    Post by Impa on Sun Apr 20, 2014 12:37 am

    Impa did not shift her focus until she was certain that Chell was set for their unexpected encounter here. Once the former test subject seemed as ready as she was going to be, the Sage of Shadow looked to Sheik and exchanged a knowing nod with her. They were prepared, their strategy was solid, and they had the opportunity to land a good opening attack.

    As King Dodongo approached them and shifted from his heralding roar to a steady intake of breath, Impa took her chance to hit him where it hurt… right inside his gaping maw. The blast of shadowy magic that carried her Shadow Strike had struck true, dealing both respectable damage as well as delivering just the shock to his system that they needed to gain a bit of early ground here.

    Whilst the battle had literally just begun, Impa did allow herself an imperceptible smirk at the small victory she had procured with her first attack. As the infernal dinosaur jolted from the inner pain and fell to land on his belly, Impa began to charge up her next attack so as not to let this opportunity be wasted. Chell was quick to follow up with three expertly aimed arrows, hitting each one square in the weaker parts of his flesh. Much to her own pride, Sheik was right after her with a deft chain attack of her own, and whilst only the first two hits landed against his softer, less than protected skin, they had still hit their marks.

    "That he will," noted Impa at Sheik's call, narrowing her red gaze slightly as she sized up King Dodongo. "Let's take advantage of this opportunity before we give him room!"

    At that, Impa was set to unleash her next attack. Quickly charging forward, she delivered a swift yet powerful one-two punch combination on the soft underside of King Dodongo's chin, right before blasting him in the face with a large burst of magical energy. No sooner had the maneuver been executed than had the Sheikah disappeared on the spot, soon reappearing several meters away so as to give their foe a wide berth once he righted himself.

    ----

    Eye of the Sheikah (Unmissable):

    Specifics: roll three dice, no coins necessary

    ----

    HP: (540/650)
    Sheikah Armor: (27/65)
    AP: (90/120)
    Shadow Strike Cooldown: (1/3) - Two Turns Remaining
    Eye of the Sheikah Cooldown: (0/5) - Five Turns Remaining
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    Re: Chell's Crossbow Training

    Post by System on Sun Apr 20, 2014 12:37 am

    The member 'Impa' has done the following action : Dice Rolls

    'Attack/Heal (56-60)' : 22, 44, 5
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    Chell
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    Re: Chell's Crossbow Training

    Post by Chell on Sun Jul 20, 2014 1:31 am

    Success. Despite her own doubts, all three of Chell's arrows managed to strike true, along with the majority of Sheik's swipes with the chain. Though she refused to let the relief that came over her distract her even for a millisecond, the woman couldn't help but inwardly cheer as King Dodongo paused in his attack. While she undeniably trusted her friends, it always pleased her inner skeptic to see an attack carry out just as promised, especially when they were up against as intimidating an enemy as this one. Chell had faced a lot of foes in her days, but a literal dinosaur had not been among them until now.

    Still, just because he was down didn't mean he was even close to being out. Hearing Sheik's warning, the former test subject gave her friend a quick nod, keeping her eyes fixed on the beast. Her friends hadn't had time to explain just what sort of attacks this thing had up his metaphorical sleeve, but it didn't take Chell long to come up with some ideas--hell, the thing could easily just squash her if she was stupid enough to get distracted. He may have been big, but she'd witnessed firsthand when he came barreling down on them earlier that size did nothing to slow him down, and it would do them good to stay on their toes if any of them wanted to make it out of this battle without severe injury... or even make it out at all.

    With every muscle in her body taut, Chell watched as Impa surged forward with an impressive attack of her own, blasting him in the face with her own brand of magic before immediately teleporting away, giving her a flash of inspiration as she prepared her weapon again. Already moving backwards in a series of short bounds, the former test subject sent another series of arrows flying towards a sliver of the beast's softer looking underbelly, before turning tail and bolting out of the way. Whatever he decided to do next, she wanted to make sure he had plenty of room to do it in.

    ----
    Armor: (25/25)
    HP: (240/240)
    AP: (32/38)


    Last edited by Chell on Wed Jul 30, 2014 3:29 pm; edited 1 time in total
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    Re: Chell's Crossbow Training

    Post by System on Sun Jul 20, 2014 1:31 am

    The member 'Chell' has done the following action : Dice Rolls

    #1 'Coin Flip' :


    --------------------------------

    #2 'Attack/Heal (16-20)' : 15, 2, 7, 4, 17, 3
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    Zelda/Sheik
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    Re: Chell's Crossbow Training

    Post by Zelda/Sheik on Wed Jul 30, 2014 3:47 am

    Sheik couldn't help but grin slightly as she felt two of her chain strikes connect square in King Dodongo's jaw. The third just barely nicked one of the more durable parts of his hide, but she could feel the damage she'd dealt from the other two, and just as her guardian called, she inwardly hoped that she'd be able to take further advantage of the monster's downed status.

    As soon as Impa unleashed her powerful Eye of the Sheikah attack, Chell followed up with another barrage of arrows. Two found their marks fight under King Dodongo's chin, and the former test subject was clear to put some distance between herself and their foe. Now that she had her own clear shots, Sheik charged forward before whipping her chain at the monster's jaw, aiming to whittle him down further whilst he was incapacitated. No matter what degree of success she had, the disguised princess was quick to perform her own Sheikah Vanish, landing a good distance back and to the side of King Dodongo. He had been down for a little bit, and after heavy hitting attacks like those, he was not about to just keep laying there.

    Putting her chain away so that she could get ready for some ranged attacks, Sheik kept her red gaze trained on the infernal dinosaur. She could feel it… any moment now, he was set to come right back after them.

    ----

    [Attacking King Dodongo with the chain, 2d/1c per strike]

    HP: (650/650)
    Sheikah Tunic: (65/65)
    AP: (102/120)
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    Re: Chell's Crossbow Training

    Post by System on Wed Jul 30, 2014 3:47 am

    The member 'Zelda/Sheik' has done the following action : Dice Rolls

    #1 'Coin Flip' :


    --------------------------------

    #2 'Attack/Heal (56-60)' : 56, 44, 59, 39, 8, 33
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    Re: Chell's Crossbow Training

    Post by Universal NPC on Wed Jul 30, 2014 4:07 am

    With each successful attack against him, King Dodongo growled out in pain. It was bad enough that he'd been stunned and sent to slump forward onto his belly, but this blasted interlopers were outright wailing on him! The Sheikah woman was the first, unleashing an surprisingly painful pair of punches to his chin, right before her quick blast of magic caught him right on the snout. No sooner had he recovered from that than did he find two more arrows sticking right under his jaw, courtesy of the human. The Sheikah boy was not one to be left out, as he connected with yet another strong strike of his chain. At least the three of them had decreasing luck with each round, as he'd taken three hits, then two, right before that final single one.

    Enough was enough though, and King Dodongo was ready to repay their damage dealt in kind. As the last of that lingering shadow damage coursed out of his system, he himself recovered from the shock he'd received. It was his turn.

    "RRRARRRRRRR!!"

    With a mighty roar, the infernal dinosaur got to his feet and eyed his three attackers. They might've put a bit of distance between their positions, but that was not going to help them. Not at ALL. In one quick motion, King Dodongo tucked both his head and arms towards his chest, right before he balled up completely. From his position around the hills, he was primed to roll out right towards all three of his targets, and nothing could save them from his rocky hide.






    Infernal Dinosaur
    KING DODONGO


    HP: (1017/2000)

    Bomb Flower: King Dodongo takes Double Damage if he is attacked while shocked

    ATTACKS:

    -- Attacking Impa, Chell, and Sheik
    -- First set of dice against Impa
    -- Second set of dice against Chell
    -- Third set of dice against Sheik
    --2/2 turns losing 38 HP from Shadow Strike - No Rounds Remaining
    --Shadow Strike's lingering impact is also doubled with the Bomb Flower bonus. 38 x 2 = 76 HP lost



    Last edited by Universal NPC on Wed Jul 30, 2014 4:11 am; edited 2 times in total
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    Re: Chell's Crossbow Training

    Post by System on Wed Jul 30, 2014 4:07 am

    The member 'Universal NPC' has done the following action : Dice Rolls

    #1 'Coin Flip' :


    --------------------------------

    #2 'Attack/Heal (56-60)' : 54

    --------------------------------

    #3 'Coin Flip' :


    --------------------------------

    #4 'Attack/Heal (16-20)' : 3

    --------------------------------

    #5 'Coin Flip' :


    --------------------------------

    #6 'Attack/Heal (56-60)' : 56
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    Re: Chell's Crossbow Training

    Post by Impa on Wed Jul 30, 2014 9:35 am

    Impa was pleased with the damage she'd dealt with her three hit combination, and very shortly, she had given King Dodongo a wide berth for his impending return to his feet. Her own successful round of attack was swiftly followed up by a particularly well aimed pair of arrows by Chell and a critical chain strike from Sheik. They had not weakened the beast to the point of him being shocked again, but they had certainly done considerable damage whilst he had been down.

    As soon as the infernal dinosaur let out his loud roar after the series of pained snarls and growls, Impa perked up slightly, watching him as he pushed himself back to a standing position. The instant he began to tuck himself into a ball, she called out, "Look sharp, he's about to charge!" Even with the distance the three of them had put between themselves and King Dodongo, the Sheikah knew very well that once he started rolling, he could prove a little trickier to dodge, as even the slightest misstep could result in a severe knock back at the very least.

    Sure enough, King Dodongo started his rolling charge. Impa deftly sidestepped his course that had sought to connect with her, thus avoiding what would have been a rather painful collision. Chell also evaded a glancing blow against herself, but even though the beast's accuracy tended to drop when he was curled up, he made up for it with his speed boost and the sheer amount of space he took up.

    That much was proven true when he rounded on Sheik, turning too quickly for even her swift reflexes to carry her out of the way.

    "SHEIK!" Impa called as her charge took the full brunt of King Dodongo's rolling attack, landing a few meters away from where she'd been standing. She knew very well that the disguised princess could take hits as well as deal them, but whilst she fully trusted her status after that attack, she was still concerned for her after she'd taken such a hit. Dashing to Sheik's side as their foe finished up his charge, Impa looked her over, soon letting out a sigh of relief as she confirmed that her tunic had absorbed most of the damage. "Are you all right?"

    Only once Sheik had assured her that she was fine did Impa shift her entire focus back to King Dodongo. The Sage of Shadow began to charge up the first of three Shadow Blasts, and a moment later, she was dashing towards the infernal dinosaur, unleashing the first magic attack as soon as he uncurled himself. Two more were quick to follow as soon as he turned back towards their positions, but no matter what damage she had dealt here, Impa was set to take care of this beast the same as she would have given the chance back in Hyrule.

    ----

    [Attacking King Dodongo with three charged Shadow Blasts, 2d/1c per attack]

    HP: (540/650)
    Sheikah Armor: (27/65)
    AP: (81/120)
    Shadow Strike Cooldown: (2/3) - One Turn Remaining
    Eye of the Sheikah Cooldown: (1/5) - Four Turns Remaining
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    Re: Chell's Crossbow Training

    Post by System on Wed Jul 30, 2014 9:35 am

    The member 'Impa' has done the following action : Dice Rolls

    #1 'Coin Flip' :


    --------------------------------

    #2 'Attack/Heal (56-60)' : 9, 45, 12, 28, 15, 41
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    Re: Chell's Crossbow Training

    Post by Chell on Sat Nov 22, 2014 4:45 pm

    "RRRARRRRRRR!!"

    Well, they'd done it now: they'd gone and ticked off the dinosaur. Once she had put a substantial amount of distance between the enraged beast and herself, Chell allowed herself a small flare of triumph as their enemy bellowed, unable to smother her pride at how well they worked together. She may have been more accustomed to working alone, but even she had to admit she and her friends made a good team when they really wanted to. If they kept this up, King Dodongo might cease being a problem for much longer.

    They weren't out of the woods yet, though--a fact the woman unfortunately knew all too well. At Impa's warning, Chell barely had time to get out a quick nod of confirmation before the dinosaur gathered himself up into a ball and began using his own hide as a battering ram, aiming himself head-on at the three companions. He was fast, faster than Chell had expected, but she was better at dodging than he might have bargained himself for--she hadn't survived an unhinged, bomb-throwing AI in her past for nothing, after all. Focusing all of her attention on her reflexes, the former test subject darted out of the way when the beast came gunning for her and let out a huff, using the moment to take a quick survey of her companions to make sure everyone was alright.

    Unfortunately, despite Impa's own success, not everyone in their group had fared so lucky.

    Feeling a momentary stab of dread course threw her, Chell's own thoughts echoed Impa's call as Sheik took the brunt of the roll-attack, the momentum enough to knock the boy back a good couple of meters. While she knew that there was plenty her younger friend could handle, she didn't know him quite as well as Impa did, and seeing him rammed like that was enough for her to immediately fear the worst. Thankfully, Impa was quick enough to be at the boy's side before Chell could fully abandon her position, soon confirming that he was alright, and quelling the former test subject's own fears. Letting the tension drain out of her shoulders, she looked at him, and almost felt silly, really--she should have known by now that he'd be more capable than that.

    Regardless, that didn't mean she wasn't more than a little pissed off. Feeling a growl rise up in her throat, Chell turned once again back upon their attacker, watching with a cold satisfaction as all three of Impa's Shadow Blasts managed to strike true. Using her own anger to fuel her, the woman quickly loaded up three more arrows before unleashing them at King Dodongo with narrowed eyes, hoping she'd have the same luck the Sheikah did.


    ----

    Armor: (25/25)
    HP: (240/240)
    AP: (29/38)
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    Re: Chell's Crossbow Training

    Post by System on Sat Nov 22, 2014 4:45 pm

    The member 'Chell' has done the following action : Dice Rolls

    #1 'Attack/Heal (16-20)' : 4, 1, 2, 6, 5, 20

    --------------------------------

    #2 'Coin Flip' :
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    Re: Chell's Crossbow Training

    Post by Zelda/Sheik on Sun Jan 04, 2015 12:11 am

    Whilst King Dodongo's rocky hide negated the first two whips of her chain, Sheik's third attack struck true, knocking him square in the jaw. As the infernal dinosaur roared his rage and got to his feet, the disguised princess kept her focus on the monster, set to try and dodge whatever action he might attempt to retaliate with. Her eyes widened as she saw him tuck his body inward, set to roll right towards them. Impa and Chell managed to get out of the way just in time, but even with her own lightning fast reflexes and respectable speed, the beast caught her off guard with a surprisingly fast turn, catching her dead on.

    "AAGH!" Sheik exclaimed as she braced herself as best she could before taking the full force of King Dodongo's rolling attack. She landed on her back some meters away from where she had been, Impa's call of her name echoing in her ears as she hit the ground. "Nngh…" The disguised princess tried to get her bearings back, and by the time she had been able to sit up and shake her head to clear it, her guardian was right by her side. With a quick assessment of herself, Sheik found that despite being a little shaken up from the hit, she was in fact fine, thanks in large part to her surprisingly durable Sheikah tunic. Not for the first time, she was incredibly glad she had incorporated it into her current guise.

    Nodding at Impa's question, Sheik confirmed, "Yes, I'm fine. It was a strong hit, but I'll be all right." With her response given and her guardian relieved to see that she was in fact all right, Sheik followed her red gaze as they both locked their sights on King Dodongo again. Hopping back to her feet as Impa charged towards the monster with three fully powered up Shadow Blasts, the disguised princess was set to carry on with her previously planned ranged attack. With a quick glance toward Chell just in time to see the former test subject fire three arrows at the beast, Sheik was set to follow up with an arrow of her own.

    As soon as Chell's second arrow hit King Dodongo, Sheik raised her arms as though she was readying a bow herself. Charging up her own light magic in her hands, her Light Bow suddenly appeared, and as she took aim towards King Dodongo's side, she pulled back a newly formed Light Arrow. With her target set, the disguised princess held her arrow for only a second before firing it, inwardly hoping that she could match the infernal dinosaurs aim against her and then some.

    ----

    Light Arrow (effect):

    --Whilst she does not always carry an actual bow on her person, Princess Zelda is actually a rather accomplished archer. In an attack that combines her archery prowess with her magic skill, she summons a bow and arrow of light, drawing the attack as though she were pulling a real arrow back. With the magic summoned in both of her hands, she fires a Light Arrow at the target in an attempt to damage them and inflict burn damage.

    Specifics: 3d/2c + 1 duration die + 1 die half opponent's level

    x1 HIT: all three dice hit
    x2 HIT: all three dice hit, opponent takes additional damage from damage die rolled for that many turns

    AP Cost: 5AP ; three turn cooldown

    ----

    [Attacking King Dodongo]

    HP: (650/650)
    Sheikah Tunic: (9/65)
    AP: (97/120)
    Light Arrow Cooldown: (0/3) - Three Turns Remaining
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    Re: Chell's Crossbow Training

    Post by System on Sun Jan 04, 2015 12:11 am

    The member 'Zelda/Sheik' has done the following action : Dice Rolls

    #1 'Attack/Heal (56-60)' : 15, 4, 59

    --------------------------------

    #2 'Coin Flip' :


    --------------------------------

    #3 'Stun/Duration' : 3

    --------------------------------

    #4 'Attack/Heal (71-75)' : 45
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    Re: Chell's Crossbow Training

    Post by Universal NPC on Sun Jan 04, 2015 12:31 am

    King Dodongo could not tell the full extent of his rollout attack until after he had landed to catch his footing once more, but whilst he had missed the two adults, he was pleased that he had at least sent the young Sheikah spawn back. He thought he'd connected with something, but with his tough hide, it could be tough to tell exactly what he happened to bowl over whenever he unleashed a rolling attack. As it was, he was now back on all fours, ready to round about, and set to meet his three targets once more.

    No sooner had he uncurled himself from his balled up form though than did he find his side bombarded with three powerful magic blasts. The infernal dinosaur roared in pain, set to round on the Sheikah and make sure she was in his sights for his next attack, but around finding two arrows pinging off of the rockier parts of his skin, he found another sticking him right in the arm. It didn't hurt as much as the previous attack had, but it was still enough to annoy him. King Dodongo had just finished turning around and was set to rear his head back when he found himself flinching instead, courtesy of a light arrow hitting him right in the forehead. Now that elicited another angry roar, but instead of breathing a simple fire blast, he wasted little time in turning that motion into another attack. Starting to take a deep breath, the infernal dinosaur was set to charge up a fireball the likes of which these interlopers had never seen. They might have injured him, but this battle was far from over. He would still have his prey!






    Infernal Dinosaur
    KING DODONGO


    HP: (939/2000)

    Bomb Flower: King Dodongo takes Double Damage if he is attacked while shocked

    ATTACKS:

    -- None. PREPARING A FIRE BLAST.




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    Re: Chell's Crossbow Training

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