Portal Breach: The Collision of Worlds :: v.4.0


    Livewire: Weapons / Armor / Powers 1-60

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    Livewire
    Terabyte

    Terabyte

    Posts : 497
    Join date : 2011-04-06
    Age : 6
    Level : 60

    Character Sheet
    Defense Bar:
    65/65  (65/65)
    Health Bar:
    650/650  (650/650)
    Stamina Bar:
    120/120  (120/120)

    Livewire: Weapons / Armor / Powers 1-60

    Post by Livewire on Wed Feb 01, 2012 11:47 pm

    POWERS
    LEVEL 1

    Name: Locked On, Captain
    Description: Livewire’s cybertronian nature gives her a targeting scanner, enabling her to focus and improver her accuracy.
    Specifics: Two coins are flipped
    Miss/Miss: Miss
    Miss/Hit: Hit
    Hit/Hit: Hit

    LEVEL 10

    Name: Brass Knuckles
    Description: Livewire’s dense framework packs some extra punch behind each of her hits, especially when she is just trying to beat her opponent into submission.
    Specifics: Add +1 die to melee attacks

    LEVEL 20

    Name: Super Bass
    Description: Livewire came from a car and as such she comes equipped with a standard stereo system. But, seeing as she is not JUST a car, she also has insane additions to that system along with her own voice, which when all are combined can create a tone of eardrum-raping proportions, which tend to cause the listener to not want to move for a turn or two.
    Specifics: Stun Die/Damage Die/Coin Flip/5 Turn Recharge

    LEVEL 30

    Name: Birthsake
    Description: While most cybertronians have a spark that keeps them alive, Livewire has a shard of the Allspark inside of her. The Allspark has demonstrated extraordinary healing capabilities for cybertronians, and as such Livewire’s injuries are repaired at an accelerated rate.
    Specifics: 1 Healing Die/5 turn recharge

    LEVEL 40

    Name: Roll Out!
    Description: Livewire, no matter what size she happens to be that day, is rather quick on her feet. This combined with her aversion to being hit settles down to an inclination to try to dodge attacks that will rip her up.
    Specifics: 2 dodge coins MAX can be used only if there are more than one attacks

    LEVEL 50

    Name: Not A Nice Hug
    Description: Those who know Livewire know that she is well-versed in the art of hugging, and as such can put this talent to use in the fantastic arena of combat! Except instead of expressing her love and affection for the recipient, she is showing them how strong the urge to crush them in two is. How lovely!
    Specifics: 1 coin to determine if Livewire grabs opponent/1 damage coin
    Miss: No damage taken
    Hit: Damage taken

    LEVEL 60

    Name: Take You Down With Me
    Description: Livewire, in being a cybertronian, is filled with a highly dangerous substance called energon which when unstable will ignite. Livewire can disable the safety parameters that keep the energon stable, thus turning herself into a giant bomb. She can cause massive damage to all those in the surrounding area, but like all suicide bombers, her life is forfeit whether her attack is effective or not.
    Specifics: Per each person in the surrounding area: 1 die and 2 coins Miss/Miss: no damage
    Hit/Miss: takes coin damage
    Hit/Hit: Health is reduced to 0
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    Zurg
    Administrator

    Administrator

    Posts : 5596
    Join date : 2009-05-07
    Age : 261
    Location : Portal Breach
    Level : 60

    Character Sheet
    Defense Bar:
    65/65  (65/65)
    Health Bar:
    650/650  (650/650)
    Stamina Bar:
    120/120  (120/120)

    Re: Livewire: Weapons / Armor / Powers 1-60

    Post by Zurg on Mon Feb 13, 2012 1:44 am

    Alright, not bad on this end. Fixed a few things so please read the changes. Enjoy your future battles, Livewire!



    _________________
    In unity, before the Nine, I softly speak in #669999.
    But, in One's animosity, I hold command in #99FF00.
    avatar
    Livewire
    Terabyte

    Terabyte

    Posts : 497
    Join date : 2011-04-06
    Age : 6
    Level : 60

    Character Sheet
    Defense Bar:
    65/65  (65/65)
    Health Bar:
    650/650  (650/650)
    Stamina Bar:
    120/120  (120/120)

    Livewire: Weapons/Armor

    Post by Livewire on Sun Feb 19, 2012 6:59 pm

    WEAPONS

    Name: Energon Blades
    Type: Sword
    Appearance: The gunmetal gray of her protoform while laced with a bluish-purple tint
    Description: Dual blades attached to her arms that can be extended to be used in battle
    Specifics: normal attack dice and coins

    Name: Fusion Cannon
    [color=#69c8dd]Type: [ /color] Gun
    Appearance [url=http://images.wikia.com/transformers/images/d/df/Wfc-megatron-1.jpg ]A smaller version of this[/url]
    Description: A mini fusion cannon in the style of Megatron’s from War for Cybertron that fires explosive rounds.
    Specifics: 2 coins

    Name: Neutron Assault Rifles
    [color=#69c8dd]Type: [ /color] Gun
    Appearance : A gift from Swindle from when he rebuilt her
    Description: A gift from Swindle from when he rebuilt her
    Specifics: 2 coins




    ARMOR

    Name: Cybertronian Armor
    Type: Full-Body metallic armor
    Appearance: A metallic armor made of cybertronian metals that makes up all of the visible areas of her body.
    Description: A gift from Swindle when he reconstructed her body. It is made of the stronger metals used for armor from Cybertron.
    Specifics: takes two damage from all attacks
    avatar
    Zurg
    Administrator

    Administrator

    Posts : 5596
    Join date : 2009-05-07
    Age : 261
    Location : Portal Breach
    Level : 60

    Character Sheet
    Defense Bar:
    65/65  (65/65)
    Health Bar:
    650/650  (650/650)
    Stamina Bar:
    120/120  (120/120)

    Re: Livewire: Weapons / Armor / Powers 1-60

    Post by Zurg on Sat Mar 03, 2012 10:55 pm

    Alright, here you are.



    _________________
    In unity, before the Nine, I softly speak in #669999.
    But, in One's animosity, I hold command in #99FF00.

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    Re: Livewire: Weapons / Armor / Powers 1-60

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